![]() Raising the Commerce profession level allows less labor to be required for making a trade pack. Which forces the players to grow materials within your own illegal farm, on someones private property, in a cities public farm, or just buy them off the Auction House. Every zone offers a different trade pack, and each unique trade pack requires a different amount of materials to be built within the workbench. These Workbenches can create a valuable item called a trade pack. New Terminology: A () can be found in every zone, East and West, North and Center. But the potential rewards can’t be overestimated: the farther you travel, the more you can make… and the more you can offer mercenaries to guard you on the journey!" Trading is also source of great risk: opportunistic players could be waiting over the next hill or around the next island, armed to the teeth and prepared to relieve you of your wares. It’s a way to earn precious gold, and it’s one of the only ways to earn important crafting components. One goal of farming is to create a trade pack within a workbench, transport them across the map, and either use them to build structures or earn gold from exchanging the packs in a predetermined location.įrom their () "Trading is the art of getting valuable Trade Packs across the continents of ArcheAge. Either out in the unprotected wild called "illegal farms", or on player owned property called "private farms." There is also a limited third option within a protected "community farm" in a local city. Players can choose any profession to profit from, and choose to plant crops and animals anywhere on open land. Trading in Archeage, or otherwise known as the "Commerce" profession, provides an immense amount of freedom for players.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |